We have recently come across this blog piece by Linda King, Head of Communications at G2G3, focusing on the differences of gamification, simulations and Serious Games.
Now as I’m sure you are aware, our blog views haven’t been the kindest to the term Gamification, and Linda shares some of our concerns particularly around differentiating between the three. However we both understand it is a hot topic and we need to help share the understanding of what Gamification isn’t and how best to use it.
In this post, Linda indicates the main differences between the terms which provides great clarity of what each one really is. An extract of what Gamification, Simulations and Serious Games are can be found below. To view the full blog post, by Linda, please click here:
Leverages ‘game mechanics’ such as points, levels and badges to non-game activities
Place people in a risk free environment which supports their engagement in an authentic experience which contextually demonstrates benefits and consequences.
Use traditional gamecraft techniques around serious concepts such as business, education, environmental or social issues.
The full definitions provide great clarity and ones that really help provide insight into how and when to use gamification, simulations or serious games